MFC与opencv的cvSetMouseCallback用起来感觉很不兼容。
大部分时候,用cvSetMouseCallback也许只是为了获取一个矩形框,或者绘制一个点,或者其它什么简易的图形,通过调用该函数来得到鼠标交互的参数信息。
然而,这么一个简单的要求,在MFC框架中并不是很方便调用。
通过阅读 opencv 官方提供的samples源码,其中在grabcut上面有个GCApplication类,用来控制或者获取绘制信息,我觉得很方便,将其精简一下,如下:
#define GC_BGD 0#define GC_FGD 1#define GC_PR_BGD 2#define GC_PR_FGD 3const Scalar GREEN = Scalar(0,255,0);class GCApp{public: enum{ NOT_SET = 0, IN_PROCESS = 1, SET = 2 };public: void mouseClick( int event, int x, int y, int flags, void* param ); void setImageAndWinName( const Mat& _image, const string& _winName); void reset(); void showImage() const;public: Rect rect; uchar rectState; const Mat* image; Mat mask; const string* winName;};void GCApp::reset(){ if( !mask.empty() ) mask.setTo(Scalar::all(GC_BGD)); rectState = NOT_SET;}void GCApp::setImageAndWinName( const Mat& _image, const string& _winName ){ if( _image.empty() || _winName.empty() ) return; image = &_image; winName = &_winName; mask.create( image->size(), CV_8UC1); reset();}void GCApp::showImage() const{ if( image->empty() || winName->empty() ) return; Mat res; image->copyTo( res ); if( rectState == IN_PROCESS || rectState == SET ) rectangle( res, Point( rect.x, rect.y ), Point(rect.x + rect.width, rect.y + rect.height ), GREEN, 2); imshow( *winName, res );}void GCApp::mouseClick( int event, int x, int y, int flags, void* ){ switch( event ) { case CV_EVENT_LBUTTONDOWN: // set rect or GC_BGD(GC_FGD) labels { if( rectState == NOT_SET ) { rectState = IN_PROCESS; rect = Rect( x, y, 1, 1 ); } showImage(); } break; case CV_EVENT_MOUSEMOVE: if( rectState == IN_PROCESS ) { rect = Rect( Point(rect.x, rect.y), Point(x,y) ); showImage(); } break; case CV_EVENT_LBUTTONUP: if( rectState == IN_PROCESS ) { rect = Rect( Point(rect.x, rect.y), Point(x,y) ); rectState = SET; showImage(); } break; }}
由于cvSetMouseCallback需要回调on_mouse函数,声明一个on_mouse函数,注意,得是 static void
GCApp gcapp;static void on_mouse( int event, int x, int y, int flags, void* param ){ gcapp.mouseClick( event, x, y, flags, param );}
然后,在需要的地方,加上如下的代码,即完成了对鼠标绘制信息的获取,在这里,是针对矩形绘制的获取:
const string winName = "DrawRegion"; cvNamedWindow( winName.c_str(), CV_WINDOW_AUTOSIZE ); cvSetMouseCallback( winName.c_str(), on_mouse, 0 ); gcapp.setImageAndWinName( img, winName ); gcapp.showImage(); for (;;) { int c = cvWaitKey(0); // ESC 键 结束 if (char(c) == '\x1b' && gcapp.rectState == gcapp.SET) { break; } } Rect rect = gcapp.rect;